very little work being done with the unknown these days... as im sure you have noticed.
mainly because of more important real life things and just general lack of enthusiasm...
so here is a little bit of news on the game:
-ive finished the previously mentioned 'panic event' and ill make a quick video to show it off soon enough
-added a optional bloom shader, which looks nice
-ive finished the 'unknown spawning behind you' system
-a few changes to sound
-a MUCH better spawning system which will avoid the game crashing near the end (when it gets really busy)
-optimisation stuff, as all ways
here's a couple of screen shots of the shader: